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Case Study Lessons — Apple Human Interface Guidelines

What Apple publishes at depth

  • Design principles across platforms
  • Foundations: accessibility, app icons, color, layout, materials (incl. Liquid Glass era), typography
  • Platform-specific designing for iOS/macOS/visionOS/watchOS/tvOS
  • Components and technologies (Siri, widgets, etc.)
  • Continuous what's new channel

Transferable principles for AwesomeDS

  1. Platform literacy first — respect system conventions before brand divergence.
  2. Materials & depth are semantic (hierarchy), not pure decoration.
  3. Typography hierarchy is a first-class foundation equal to color.
  4. Accessibility is foundational, not a bolt-on chapter.
  5. Icons have strict production systems (grid, weight, perspective).
  6. Spatial / multi-platform thinking (safe areas, focus, input modality).

Anti-imitation

  • Do not copy SF Symbols, San Francisco, or Apple product chrome.
  • Transfer systems thinking and foundation taxonomy.

Linked rules

  • rule.foundations.platform-literacy
  • rule.a11y.wcag-aa
  • rule.foundations.semantic-tokens

構造化された追跡情報

原文ファイル: design-system/case-studies/apple-hig-lessons.md