Sound & Haptics
Many elite consumer brands treat sonic identity as part of the same personality contract as color and type (Apple HIG audio guidance, game/learning apps, hardware brands).
Principles
- Sound communicates state, not noise.
- Respect system silent mode and user mute.
- Pair critical alerts with visual + text (never sound-only).
- Haptics follow the same intent recipes as motion (feedback, success, warning).
- Reduced sensory settings: provide opt-out and non-sensory alternatives.
Token sketch
--sound-success,--sound-error,--sound-tap(asset IDs, not binary blobs in repo)- Intensity roles: subtle / standard / emphatic
- Max concurrent sound events: 1 UI sound at a time unless orchestrated
Linked rules
rule.brand.cross-medium-coherencerule.a11y.wcag-aa