標準体系 / brand

Sound & Haptics

Many elite consumer brands treat sonic identity as part of the same personality contract as color and type (Apple HIG audio guidance, game/learning apps, hardware brands).

Principles

  1. Sound communicates state, not noise.
  2. Respect system silent mode and user mute.
  3. Pair critical alerts with visual + text (never sound-only).
  4. Haptics follow the same intent recipes as motion (feedback, success, warning).
  5. Reduced sensory settings: provide opt-out and non-sensory alternatives.

Token sketch

  • --sound-success, --sound-error, --sound-tap (asset IDs, not binary blobs in repo)
  • Intensity roles: subtle / standard / emphatic
  • Max concurrent sound events: 1 UI sound at a time unless orchestrated

Linked rules

  • rule.brand.cross-medium-coherence
  • rule.a11y.wcag-aa

構造化された追跡情報

原文ファイル: design-system/brand/sound-haptics.md